They've been steadily increasing, which is great for shareholders, however, for the last 4-5 years 2k has made significant gameplay changes starting at the 1 month mark and even late into the cycle. If nothing else changes - this alone would drastically improve gameplay. Latency would’ve prevented zigzagging, it would promote better decisions on offense, and would allow defenders to react quicker. No reason why I can play battlefield with 128 players and get an immediate response after pressing an input on my controller. Very difficult with gameplay based on timing. From a M圜areer game to the park to the theatre to pro-am to the rec … this is getting old and should be, not only addressed, but mastered by this point. My experience each year when it comes to shot timing has been different based on what I’m playing. So take my opinions with a grain of salt, especially if you're not into that game mode. Also, really quick - I'm primarily a solo player that plays no-squad matchmaking and occasionally the park for the most part. These are my thoughts for how 2k could can build on what they’ve established. I've also hooped at a D2 level, so any game that was basketball based, I was on it. and I've purchased and played every year since then. I started playing 2k when it first came out on Dreamcast :) over 20 years ago - it was really aimed at being a simulation back then.
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